Spider-Man Miles Morales: Cracked Ice Shader

This was a collaboration with fellow TA Matt McAuliffe! He created the insane material content while I created the shader, adding a custom crack mask using multiple samples of parallax slices. The technique takes a mask and a heightmap as inputs, and has controls for number of layers, spacing between layers, and fade off to give the cracks a volumetric effect.

Check out Matt's page!
https://www.artstation.com/wolfyyy

Diffuse texture view using crack mask

Diffuse texture view using crack mask

Crack mask

Crack mask